Today I wanted to bow my head in reverence to Sean "Dragons" Stalzer who has been guildmaster of The Syndicate for 14 years now. The group has grown into something gigantic, and I'm constantly in awe of his elite management skills.
Below are a few words from my friend, and to find out more about this legendary guild (or to apply) check out llts.org
Just received a google alert from the past- more than three years ago, to be precise. It was our original "casting call" looking for gamers all those years ago! Wow, it's crazy to think how much was up in the air at that point. We'd all devoted ourselves full-time to Second Skin and still had no subjects, no stories, and only a bunch of interviews with academic. Scary, thrilling times, they were.
Great news today. I was given an awesome opportunity to guest blog on The Wrap. It's an industry news site, and they let me talk about virtual worlds. The beginning of it after the jump, or check the whole article out here. -- In most Q&As after my documentary on virtual worlds, "Second Skin," I'm met with the same question, "Why spend time in virtual worlds?" I think it's like asking, "How can you hang out with your friends for so long?"
In case you missed it earlier this month, Second Skin - "the first feature length documentary about virtual worlds and the gamers who live in them" - is out on DVD August 25th (in other words, today).
One of the most exciting things about getting a theatrical release all over the US is waiting for the reviews. I love when actors and filmmakers say they don't read reviews for their movies- I can't even fathom it. Thankfully, the LA Times and the Boston Herald loved it! Here are there reviews, below, and some linkature.
BOSTON HERALD REVIEW
Gamers Documentary Is 'Second' to None
Fort Wayne, Ind. - the new Shangri-La?
Did anyone realize that someone had a patent out for virtual worlds?!
I didn't. I wonder if the head honchos at all of our favorite MMORPG companies did?
Looks like Worlds.com has the patent, and is suing the pants off NC Soft- for starters! It's ready to go up against all the big guys, including WoW and Second Life.
Wow, copyright infringement feels so nineties...
Ian Sparks from Daily Mail reports on a pretty damn intense story:
An internet computer game has been condemned as being as addictive as cocaine after a teenager who played it 24 hours non-stop had convulsions.
World of Warcraft has been hugely successful in capturing the imagination of players by drawing them into a virtual universe of battles and quests.
However, it is at the centre of a growing problem of computer game addiction.